

In fact, there might be a disconnect between the game’s stylistic art and its gore.

But since the camera is pulled far enough back, and the art-style is so colorful and vibrant, I don’t see how any of it could ever be considered disturbing. Countless pints of blood will spill, and countless monsters will explode before your eyes. The varied locations are vibrant and colorful, and while it is cartoonish, it’s not exactly childish.įor starters, it’s gory. In 10 years, the art style will still work, and will still be fun to behold, technical limitations aside. Torchlight 2’s stylized cartoonish appearance will undoubtedly age well. Torchlight, in general, has carved out an artistic style all its own.

The 4 th act is the short, little epilogue act too.īut broad strokes are where the graphical similarities end. Even Torchlight 2’s Act 3 is overly green, much like Kurast. And by this point, if any action RPG has anything resembling acts, the 2 nd one had better be set in the desert. Just like Diablo, the game is divided into four acts. However, there are a few similarities, perhaps intentionally. Putting aside terrible puns for the time being, Torchlight 2 has a lot in common with its predecessor, but it does enough to stand apart. And in some ways, Torchlight 2 is quite the Diablo clone, but considering that two of the minds behind Torchlight 2, Max and Erich Schaefer, also helped to create the original Diablo, it was a schaef bet that Torchlight 2 would be something more. Rightly so, since the original Diablo pioneered the genre. Diablo clone is a phrase tossed around a lot when it comes to action RPGs.
